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"Divine Wind" <div### [at] blueyonder co uk> wrote:
> The people using this news group are a great deal more experanced than me,
> so...
Yes, the people that post to this site are a fantastic resource. And many
of them have web sites of their own offering valuble tidbits. Check out
Chris Colefax's site at http://www.geocities.com/ccolefax/#IncludeFiles In
particular the Clock Modifier could help a lot. While it's rewarding to be
able to sync complex animations to the clock on your own, you'll have to
learn to store a lot of data in disk files so the current frame knows
what's going on. Things like acceleration and collision detecion become a
lot easier then. I have LightWave 3D and use it often for quick modeling
of my carpentry projects. Still, POV remains my favorite ray-tracing tool,
the SDL is far more intuitive for me than LightWave. Or for that matter
Maya, 3ds max and a lot of the other high dollar packages I get to try out
once in a while. They are powerful and very fast, but I don't have time to
really learn them. Good luck with your project ;)
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