POV-Ray : Newsgroups : povray.binaries.images : Glass and Photon. : Re: Glass and Photon. Server Time
8 Aug 2024 10:22:15 EDT (-0400)
  Re: Glass and Photon.  
From: Hasan3
Date: 29 Sep 2005 18:20:01
Message: <web.433c67f8604e6a8d79f418200@news.povray.org>
Rick Measham <rickm*at%isite.net.au> wrote:
> Hasan3 wrote:
> > I use point light, because the area light is very slow in this sample. I'm
> > posting two scenes (in povray 3.6 and 3.7 Beta.9)
>
> Looking better .. I like the simpler glass :)
>
> I've decided that the lighting problem is really  a problem with the
> straw .. it needs to be translucent and not so phongy too at a guess ..
> the back of it should not contrast the front so much and the front
> shouldn't be white.. it's making the light look like its very bright..
>
> (Still looking for architraves/skirting boards and as Christoph says,
> looking forward to the wall textures improving too)
>
> My main comment on the table (hadn't noticed Christoph's comment) is
> that it's so small compared to the glass. The part that goes off camera
> is fine as we have no idea where it ends, but the 'depth' (bl to tr) is
> very small .. can it be made bigger? Or is it a modern 'arty' table with
> a recycled timber top?
>
> Cheers!
> Rick Measham


Rich, I will use this glass models in the WIP Kitchen project. So I'm not
giving importance to environment.


Best Regards.


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