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Christoph Hormann <chr### [at] gmxde> wrote:
> One things that does not fit there is the table texture indicates it is
> a rough wood surface but it is perfectly reflecting the glass.
>
> Apart from that it is quite convincing. Of course the wall textures
> need work.
>
> Christoph
>
> --
> POV-Ray tutorials, include files, Landscape of the week:
> http://www.tu-bs.de/~y0013390/ (Last updated 24 Jul. 2005)
> MegaPOV with mechanics simulation: http://megapov.inetart.net/
Hmm, Christoph, dear teacher:)
I have been interested with the glass, you are right.
I will change wall and table's surface...
Best regards.
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