POV-Ray : Newsgroups : povray.binaries.images : IsoStones : Re: IsoStones Server Time
8 Aug 2024 12:18:21 EDT (-0400)
  Re: IsoStones  
From: PM 2Ring
Date: 13 Sep 2005 23:45:00
Message: <web.43279c898195286ad93754b0@news.povray.org>
"Greg M. Johnson" <gregj;-)565### [at] aolcom> wrote:
> It's nice.

Thanks, Greg.

> As a piece of art, however, I think it would look cool if you put one
> "vectorish" texture in there, to let us know it's not a photo and provide
> thematic contrast.

Ok. However, this is just a demo, not the final scene, where I'll use
isosurfaces for the water & sand. Also, I'm not sure what you mean by a
'vectorish' texture. :) I guess it means something that's obviosly digital.

> > This group of stones is a single isosurface. The wet sand is a
> > normal-perturbed plane. The stone textures are the standard textures
> > in stones.inc.

> > Now I just need to figure out how to perturb the stones' positions a bit

Any hints on this, anyone? Calling Mike Williams...


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