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"Greg M. Johnson" <gregj;-)565### [at] aolcom> wrote:
> It's nice.
Thanks, Greg.
> As a piece of art, however, I think it would look cool if you put one
> "vectorish" texture in there, to let us know it's not a photo and provide
> thematic contrast.
Ok. However, this is just a demo, not the final scene, where I'll use
isosurfaces for the water & sand. Also, I'm not sure what you mean by a
'vectorish' texture. :) I guess it means something that's obviosly digital.
> > This group of stones is a single isosurface. The wet sand is a
> > normal-perturbed plane. The stone textures are the standard textures
> > in stones.inc.
> > Now I just need to figure out how to perturb the stones' positions a bit
Any hints on this, anyone? Calling Mike Williams...
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