Just a quick test of an idea I had on how to make this effect in POV-Ray; by
placing a number of lights evenly around in a circle;
#local N = 12; // number of lights
#local I = 0;
#while (I < N)
light_source {
<0, 500, 50> // (note the z distance)
color <1, 1, 1> * 7.5 / N // adjust strength
parallel
point_at <0, 0, 0>
shadowless
rotate z * I * 360 / N
}
#local I = I + 1;
#end
Black background, and black fog to give more illusion of distance.
H
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