Hey all. I'm a new pov user, and have been playing with compilation on my
machine. I'm building 3.6 from the source here on the site, using Visual
C++ 2003 Standard Edition. I'm finding my render times are about half as
fast as when I use the binaries from the site on the same scenes. I've
tried compiling in release mode, to no avail. Any ideas?
Many thanks!
-ZA
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