POV-Ray : Newsgroups : povray.binaries.images : Media+radiosity testing : Re: Media+radiosity testing Server Time
8 Aug 2024 12:25:25 EDT (-0400)
  Re: Media+radiosity testing  
From: aaglo
Date: 12 Jul 2005 13:15:01
Message: <web.42d3fa4889cf078748c045820@news.povray.org>
Alain <ele### [at] netscapenet> wrote:
> If you used a difference ov a large box and several small boxes, it's slow. Some
beter solution:
> - use 2 arays of long boxes in an union
> - use a small diference of 2 boxes. Place them repetately to recreate your roof.
> When you punch lots of holes, you get extremely bad bounding: POV Ray have to check
for all the
> diferenced small box to determine if you are on a solid or empty spot.
>
> Alain

they weren't boxes with differences. They were cylinders.


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