POV-Ray : Newsgroups : povray.binaries.images : First Post : Re: First Post Server Time
8 Aug 2024 22:12:01 EDT (-0400)
  Re: First Post  
From: Burki
Date: 4 Jul 2005 06:50:00
Message: <web.42c912b8a69f2e37d61e8c370@news.povray.org>
"Wagner" <nomail@nomail> wrote:
> "Bob Hughes" <bob### [at] charternet> wrote:
> > This is funny. I knew at first sight that the 1st image posted was probably
> > using a camera normal instead of a plane or something between the camera and
> > scene. Then when I saw those water drops I thought you redid it by using
> > actual droplet objects.
> >
> > I doubt Wagner, there, was the only other person not realizing this. Nice
> > trick.
> >
> > Bob Hughes
>
> That's what I tought. The first is clearly a normal perturbation on the
> camera. Because of the reflections on the main sphere of the second scene,
> I tought the drops were real objects...
>
> Wagner




Hi again,
some time ago, but anyway.
I posted the code for the sphere in the binaries section.
The posting is called "How to drench your monitor"
What I posted is the code for the wet ball, not for the shriek thing. The
latter one consists of 20 superellies that are randomly rescaled and
rotated:

#declare superelli =
superellipsoid {
        <5,5>
        scale 1.7

        texture {mirrrror} // the same texture of the original sphere
                          // I put it into an .inc file
}


#declare rota = seed (42);
#declare scl = seed (43);
#declare i = 0;
#while (i < 20)
        object {
                superelli
                rotate rand (rota) * 360
                scale 1 + (rand (scl) - 0.5) * 0.3
                translate 2*z
        }
#declare i = i + 1;
#end

But this thing needs 10 - 20 min to render!

Yours,
Bu.


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