POV-Ray : Newsgroups : povray.binaries.images : 3D Go : Re: 3D Go Server Time
8 Aug 2024 20:22:07 EDT (-0400)
  Re: 3D Go  
From: Leonard
Date: 17 Jun 2005 15:10:01
Message: <web.42b31f518196c27c85e770c60@news.povray.org>
"stm31415" <sam### [at] cscom> wrote:
> Inpired by Sylvian's Goban, and by boredom, I made an SDL 3D Go game. It is
> playable, i.e. you can make a move, and any stones that are captured will
> be automagically removed, and you can save the game as a text file to send
> to your opponent. It is also size-customizable, i.e. 19x19x1, for a classic
> game, or 9x9x3, for a difficult 3D game, or 3x5x18 if you are feeling
> wierd, or 100x100x72, or whatever.
>
> I am pretty sure my stone-removing algorythm works, but if anyone wants to
> play around with it, I can post it on p.b.s-f.
>
> Might make for an interesting pov-pong match, if you had to play Go too, one
> move per ping, and keep going until the game is finished. On the other
> hand, it might start taking ridiculous time to render, too.  Any takers? ;)
>
> Here's a 9x9x3 board, with some simple shapes. The lower right is the
> smallest 2 eyed shape, the upper left is the 3D 'chunky five' equivalent
> (black's in trouble), and the upper right is 3D Ko.
>
> Playing (in general, but especially in 3D) makes my head hurt.
>
> -s
> 5TF!


Hi 5TF,
Great work!
For sure I would like to test it!!! Please let me know how...

I'm new to PovRay but I've played a bit with almost all GO related stuff and
so far so good ;-)
I'm looking for a tool to generate multimedia rich content for GO related
studies ... and I think PovRay is one of the missing parts.

If you (or somebody else) can help me with any advice, code, etc ... please
contact me at Leo### [at] WarriorsGoAcademycom

Thank you very much!
Leonard


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