POV-Ray : Newsgroups : povray.binaries.images : I love povray radiosity : Re: I love povray radiosity Server Time
8 Aug 2024 18:15:49 EDT (-0400)
  Re: I love povray radiosity  
From: m1j
Date: 20 May 2005 10:50:00
Message: <web.428df83a63750b9ab247013d0@news.povray.org>
Severi Salminen <sev### [at] NOT_THISsibafi> wrote:
> m1j wrote:
> > I spent the last bit looking for another rendering engine that
> > provided for objects to be lights. I did not find another program that
> > would do this or that would do it as easy as povray.
>
> Check out this program:
>
> http://www.winosi.onlinehome.de/
>
> And the gallery:
>
> http://www.winosi.onlinehome.de/Gallery.htm
>
> I love the basic concept of it: light sources and objects are basically
> the same. Any objecy can emit light - no need to specify point light
> arrays etc. There is no need to define different radiosity, light or
> photon settings and the outcome is quite stunning.
>
> The problem is that: it is quite slow. The other problem is that SDL is
> not described anywhere and the modeler is also quite limited at this
> stage. I think one can use Blender, for example, though.
>
>
> Severi S.


I looked at winosi and I liked some of how it worked but when you add more
light objects winosi seems to average all the light out. It would be neat
to see a patch of povray with the winosi engine.


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