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Alain <ele### [at] netscapenet> wrote:
> >
> Maybe it's to bright. The reflecting sphere is dark and this enable the metallic
I would agree with this diagnosis. If you drop the ambients, or the actual
color, of the parts of the player, it might no longer seem too bright. The
other thing you might try is putting the camera at the sphere's location,
and comment out the sphere. This will help if it is just the positions of
the lights.
-S
5TF!
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