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Hi!
I'll have to render like 100 images using povray from inside a c++ program.
Ideally, I would like to get raw data in a buffer (instead of a png file.
Maybe get the png file in memory and not in a file, so that I don't have to
waste time reading the file) but I don't know if it's possible. If not, no
big deal, but I don't know how to find out when the rendering is over, so I
can start the next rendering.
Anyone could help me or point me to a tutorial or something on the subject?
Thanks,
Cesar
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