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Sorry, I forgot to mention that the tree is the one of the example ones from
Arbaro (the newest release) and the moons surface is an isosurface.
The pigment I'm using is:
pigment{
granite
scale 2
color_map{
[0 Firebrick transmit -.25]
[.5 Coral transmit .25]
[1 Yellow]
}
}
and the isosurface is:
#local F_Base=
function {
pow(f_noise3d(x/3.157, y/3.157, 120), 1.078)
}
#local F_Wrinkles=
function {
pattern {
wrinkles
rotate 29.90
scale 1.602
}
}
#local F_Spotted=
function {
pattern {
spotted
scale 1/3
warp { turbulence 0.5 omega 0.55 octaves 9 lambda 2.8 }
scale 0.413
rotate <30, 36, 5.458>
translate 5.458
}
}
#local fn_Terrain=
function {
F_Base(x, y, 0)*-1.5
+ F_Wrinkles(x, y, z)*-.694
+ F_Spotted(x, y, z)*-0.043
}
isosurface {
function {
f_sphere(x,y,z,3476)
+fn_Terrain(x, y, z)
}
accuracy 0.001
max_gradient 7.55
contained_by{sphere{0,3477.5}}
pigment{White}
}
If that helps at all.
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