POV-Ray : Newsgroups : povray.binaries.images : Clouds - attached files (1/1) : Re: Clouds - attached files (1/1) Server Time
9 Aug 2024 09:08:59 EDT (-0400)
  Re: Clouds - attached files (1/1)  
From: Dave Matthews
Date: 2 Mar 2005 15:40:00
Message: <web.422623fb3ef6c16f8c7259570@news.povray.org>
Christopher James Huff <cja### [at] gmailcom> wrote:
> Nothing revolutionary, just slow old media clouds. The large image took
> about 1 hour 50 minutes to render. The scenes are based on a heavily
> updated mediasky.pov, and the scene dimensions are based on the real
> world. The ground is a sphere 6378 km in radius, there is an atmosphere
> shell that extends to an altitude of about 100 km, and the clouds are up
> around 2 km. There is another shell near the ground simulating
> low-altitude haze. The clouds and ground haze are type 2, Mie haze, and
> the sky is type 4, Rayleigh scattering.
>
> --
> Christopher James Huff <cja### [at] gmailcom>
> POV-Ray TAG: <chr### [at] tagpovrayorg>
> http://tag.povray.org/

Wow.  Looks like another faux(pho)-POV ;-) (when someone tries to pass off
actual photography as a POVRay render)

If I recall correctly, you also live in the midwestern US, perhaps that's
why the clouds look so exactly like what I'm used to seeing.

How did you do the rain(?) in the 3rd one?

On another topic, how much difference does Rayleigh scattering make?  In the
scenes I've tried, I can't tell much difference between scattering methods,
but I'm probably using poor examples.

Dave Matthews


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