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Mike Raiford <mra### [at] hotmail com> wrote:
> Aaron Gillies wrote:
> > Mike:
> >
> > Put a white plane up above the scene for the metal to reflect off of and
> > see what happens. For a material to really look reflective, it has to
> > have something to ... uh ... reflect. The bottom half of the spheres
> > look quite interesting, though.
> >
> > Aaron
>
> This is the same image, with white "sky", I did modify the texture a
> bit. I've adjusted the scale and depth of the micro texture to blur the
> relection a bit, all other things are the same. Blur samples were
> increased slightly to give a bit cleaner looking image.
>
> --
> ~Mike
The blurred reflection improves the appearance a lot. I thought the first
image looked a bit off, but I couldn't exactly put my finger on why I felt
that way. This new image looks very convincing.
- dan B hentschel
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