POV-Ray : Newsgroups : povray.binaries.images : Museum IRTC WIP : Re: Museum IRTC WIP Server Time
9 Aug 2024 23:26:58 EDT (-0400)
  Re: Museum IRTC WIP  
From: Salty
Date: 24 Nov 2004 15:25:00
Message: <web.41a4ed50a088e9e2c22cd3f0@news.povray.org>
I'm actually using a PC, but with a very bright LCD (ViewSonic). When I view
the same image at work on a CRT I can barely distinguish anything. I like
your track lighting idea and will experiment with that.

The stucco texture is just Agate with some turbulance (made in Moray):

#declare Stucco =
   material  // Stucco
   {
      texture
      {
         pigment
         {
            agate
            agate_turb 1.0
            color_map
            {
               [ 0.0     rgbft <0.870588, 0.870588, 0.737255, 0.0, 0.0> ]
               [ 0.501779  rgbft <0.935294, 0.935294, 0.868627, 0.0, 0.0> ]
               [ 0.75089  rgbft <0.967647, 0.8854, 0.718733, 0.0, 0.0> ]
               [ 1.0     rgbft <1.0, 1.0, 1.0, 0.0, 0.0> ]
            }
            turbulence 0.3
            octaves 10
            omega 0.7
            ramp_wave
         }
         normal
         {
            agate , 0.2
            agate_turb 1.0
            turbulence 0.3
            octaves 10
            omega 0.7
            ramp_wave
         }
         finish
         {
            ambient 0.0
            diffuse 0.913667
         }
         scale  3.0
      }
   }

I will try increasing the bump depth on the normal and see what that gets
me.

Thanks for your input!

Sean


"stm31415" <sam### [at] cscom> wrote:
> Very cool image. I like the idea, and I think you are well on your way to a
> great image. I noticed a couple of things. It is very dark. I assume you
> are using a Mac, because I needed to correct the image bafore I could see
> much of anything. Even then, the robots are almost indistigushable. I can
> see that you put some work into detailing the 'bots, so why not add some
> track lighting like many museums have, to light up the exhibits? Maybe you
> are going for the silhoette look, but it just seems hard to see to me.
>
> Also, is there a normal on that stucco texture it looks really good, but a
> little bit flat. Again, that may just be a factor of the lighting.
>
> I do like the shadow/light patterns on the floor! Nothing like a bit of
> unseen detail to make a scene feel real.
> > Good work. I can't wait to see the finished product.
>
> (Speaking of which, I am WAY behind on my own IRTC entry. Stop distracting
> me! ;))
>
> -S
> 5TF!


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