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The trick I was given was this:
sphere {<100,120,-85>,85 texture {pigment {rgbt 1}} interior_texture
{red_frame}}
Its what you see in the top left here:
http://www.wwwmwww.com/TRON/Outline.png
I soon learned I had to use the no_shadow flag to get what I wanted however.
And it wasn't till reciently I noticed something else was missing. The
reflection of the grid lines are gone from the black sphere. To get these
back I need to use the no_reflection flag as well. However when I do that
I lose the outline of my black sphere as seen in any reflection.
Ideally what I'd like to do is to say the larger r=85 sphere doesn't cast a
shadow or is seen in any reflection inside it however it does cast a shadow
and leaves reflections outside it.
Is there any way to do that?
Thanks,
Carl
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