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"GreyBeard" <r.b### [at] sbcglobalnet> wrote:
> "frozen" <fro### [at] thefrozenno-ipcom> wrote in message
> news:web.414eecf4bf1ad50e102354040@news.povray.org...
> > Thanks!
> >
> > Since the scene takes very long even without everything except the walls,
> I
> > should try the rounded boxes. If I ever need a wall again.. ;-) Right now
> > it renders and since it renders for hours now, I will not stop it! ;-)
> >
> > But can anyone explain, WHY the rendering of superellipsoids takes so
> long?
> >
> Somethings wrong, I removed the grass and trees, 1M, 37S to render.
>
> 2.4ghz Celeron, 256M memory, 800 X 600. Time to render with trees and
> grass, 1 Hr 17 M.
>
> Greybeard
I suppose, you used the same example scene, which uses mur.inc? With the
same lightsource, the same sky and the changed walls?
I can't understand, how this is possible? Maybe it is because I use windows
2k at the moment?
Thank you very much,
frozen
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