"Josh" <som### [at] microsoftcom> wrote:
> > But can anyone explain, WHY the rendering of superellipsoids takes so
> long?
>
> Well I cant help you there but... You might have a look at the macro and
> try substituting a Mesh for each SE. Create one mesh and scale it etc in
> the same way the SE's are scaled. Might be quicker.
Thanks! I will try this when I need a new wall...
Regards,
frozen
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