Hi!
This looks like it would work. I will try. Thank you!
But i would be nice, if there is a way to use functions like i have tried
for texture maps. It would great to write an own function where all kinds
of mathematical and _logic_ operations would be useable. The function would
just have to give back a value which could determine the entry to use of
the texturemap.
Is this possible?
Maybe i just have to use a macro instead of a declaration for the function?
Greetings
Dieter
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