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> A very simple but quite nice example from my SCC3 entry,
> http://www.raf256.com/3d/image/a00119/
>
> there where also few simmilar entries AFAIR, You might want to look through
> http://astronomy.swin.edu.au/~pbourke/povray/scc3/
Thanks Rafal, but I am still very much a newbie at POVRay... and I don't
have a clue what your source code is doing. (even though I am rendering it
as we speak) I got it all worked out with the last guy's help. Thanks,
anyways.
I do have an additional question though:
I was a math major in college for many years, which is where I first learned
about fractal trees and such. Granted that the fractal tree that I
generated has two limbs rotated about the axis of the last limb at 72
degrees, and one limb at arctan(4/3) and the other at arctan(3/4), 1 unit
higher, it is beautiful. But it looks very mathematical. So I tried to
induce some randomness in to it. I have played with random rotations,
random branch heights, and random branch angles. Nothing looks as real as
the generic one with nothing random at all. Freakish!.. I don't get it. I
thought that a true tree would be much more random. Or perhaps, it is the
simmetry of the regular fractal that appeals to me... has anyone else
noticed this?
Thanks for your time,
-Jay
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