"incognito" <nomail@nomail> wrote:
> Not sure if this answers the question but if you declare the box to be an
> object, you can then rotate that object to the desired orientation.
>
> Hope this helps.
I figured out that it is important always to use the same scheme for the
coordinates p1 and p2: for example p1 always front bottom left corner and
p2 backward upper right corner
Then I could just the way I'm doing it now. (Instead of using mathematics I
don't understand. :)
Greetings
Dieter
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