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Hi all,
I got DEM data about this region and converted them to a PNG file (color, 16
bits w/ value split by red and green corposants). I put a scale of 65535 in
Y direction as the value of the DEM is directly in meter and, according to
the POV documentation, the maximum value of 16 bits (65535) correspond to 1
for POV.
The size of this PNG is 512 * 512 and as the DEM file scale is 75 meters by
I use following test script:
**********
#include "colors.inc"
#include "textures.inc"
// Parametres
#declare vue = <-8700, 500, 12525>; // D'ou regarde-t-on
#declare cible = <-3450, 628, 10125>; // Vers ou
#declare echelle = 38400; // Echelle a applique sur les MNT
light_source{ <-40000,100000,-50000> White }
#declare terrain = height_field {
png "tst.png"
smooth
translate <-.5, 0, -.5>
scale <echelle,65535,echelle>
pigment {
slope y
color_map {
[0 White]
[0.60 SteelBlue*0.1]
[0.65 White*2]
[0.7 Gray95]
[0.75 Gray80]
[0.85 MediumForestGreen]
[1 ForestGreen]
}
}
}
camera {
location vue
look_at cible
}
object {terrain} // Il faut tracer le terrain
sky_sphere {
pigment {
gradient y
color_map {
[ 0.5
color CornflowerBlue ]
[ 1.0 color MidnightBlue ]
}
scale 2
translate -1
}
pigment {
bozo
turbulence 0.65
octaves 6
omega 0.7
lambda 2
color_map {
[0.0 0.1 color rgb <0.85, 0.85, 0.85>
color rgb <0.75, 0.75, 0.75>]
[0.1 0.5 color rgb <0.75, 0.75, 0.75>
color rgbt <1, 1, 1, 1>]
[0.5 1.0 color rgbt <1, 1, 1, 1>
color rgbt <1, 1, 1, 1>]
}
scale <0.2, 0.5, 0.2>
}
rotate x*90
}
**********
Does someone know which parameter I can change to resolve this problem ?
loading ?
Thanks and regards.
Laurent
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