Hi. I have been using Pov-Ray for about a week and have started a few
projects. One of them is a little scene for when I start school next fall
(it is a skull on a dungeon floor). I got a skull model and have the
textures just how I want them, but the floor is giving me problems. I want
it to be more detailed than I currently know how. Can you guys give me
some suggestions?
Here is what I have to far: http://dxhut.xepher.net/pics/s.jpg
Also, how can I get the cracks between bricks to look deeper?? I tried
increasing the float value after the "brick" keyword without success.
Thanks in advance.
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