|
|
is there a way to prevent an image map from re-appearing mirrored on the
opposite side of an object? a work-around i used up to now is to create a
copy of the actual object, put the image map on it and position it at the
same coordinates with a slight offset. this seems to me a rather awkward
way, though, and often it doesn't work if the surface is complicated. so,
is there a better way to do this?
Post a reply to this message
|
|