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Slime wrote:
>> Unfortunately, POV clips the colors before it combines them, rather than
>> afterward...to antialiasing, rgb 20 is the same as rgb 1.
>
>You mean fortunately. POV-Ray does this in the mathematically correct way.
>Antialiasing is a method of making an image with finite resolution appear as
>though it has infinite resolution. If POV-Ray did not do it this way, then
>extremly bright objects which are *large* (such as a sphere with color rgb
>20) would look very aliased.
No, they would not in general: Especially if you use adapitive antialiasing,
it will just take more samples until the difference is small enough. Due to
the number of samples taken, there usually will not be a visible aliasing.
Thorsten
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