Great! Thanks for the advice, everybody!
Natwod
Christopher James Huff wrote:
>In article <web.3ffd90071743f0a05377cb8a0[at]news.povray.org>,
> "natwod" <nomail[at]nomail> wrote:
>
>> Is there an easy way to increase/decrease the depth of a normal without
>> scaling in all 3 dimensions?
>
>Yes: http://povray.org/documentation/view/186/
>"The PATTERN_TYPE may optionally be followed by a float value that
>controls the apparent depth of the bumps. Typical values range from 0.0
>to 1.0 but any value may be used. Negative values invert the pattern.
>The default value if none is specified is 0.5."
>
>Christopher James Huff <cja### [at] earthlinknet>
>http://home.earthlink.net/~cjameshuff/
>POV-Ray TAG: <chr### [at] tagpovrayorg>
>http://tag.povray.org/
>
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