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Warp wrote:
> The heightfield is created on the x-z plane. The image map is created
>on the x-y plane. Obviously they are oriented differently.
> Thus, rotate the image map so that it has the same orientation as
>the heightfield, like this:
>
>height_field
>{ tga "whatever"
> pigment
> { image_map { tga "whatever" }
> rotate x*90
> }
> transformations
>}
>
>plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
>sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
>density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
><1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}// - Warp -
>
Holy Crap!!! It worked. Thanks for the info!
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