Christoph Hormann wrote:
>That did not answer my question: If you don't know how to use 16 bit
>output why do you want it?
>
>If your question is "how can i load 16 bit images into my graphics
>program" you would have to specify which program you are using.
Ok, I think I made an assumption here that seems to be wrong..
I read somewhere that when adding "hf_gray_16" to a scene, it produces a
16bpp-gray-.TGA file and that file format is kinda internal to PovRAY for
the "height_field" keyword.
My initial question should have been:
If I want to produce a 16-bpp-grayscale image, can I use this format and how
can I use it (since it's not an universal format) or is there another
simpler way?
Hope that clarifies thing :/
O.
Post a reply to this message
|