POV-Ray : Newsgroups : povray.binaries.images : Re: pigment remapping : Re: pigment remapping Server Time
12 Aug 2024 07:22:57 EDT (-0400)
  Re: pigment remapping  
From: Mary Lane
Date: 19 Oct 2003 09:40:01
Message: <web.3f9293452885ef9037ca87e0@news.povray.org>
(My last reply yesterday seemed not to go through, I apologize if this is a
duplicate.)

Thanks so much for the code.  When everything is so new and yet to be tried,
any code from an example of what I'm trying to do is *so* helpful in
figuring things out.

Mary


Mike Williams wrote:
>Wasn't it Mary Lane who wrote:
>>Mike Williams wrote:
>>>Rather than using stone textures, have you considered using more regular
>>>patterns? It might be easier for people to recognise the transformations.
>>>
>>>(It's also easier to cheat, like I've done here).
>>
>>I'm a very new user, and have been trying spheres with image maps, and
>>haven't been able to get them as shiny as yours.  Would it be possible for
>>you to post or email the code for this scene so I could see how to do the
>>lighting etc?
>
>The shininess comes from the finish, which in this case was
>
>        finish {phong 0.5 phong_size 20}
>
>There was nothing special about the lighting at all
>
>        global_settings {assumed_gamma 1.0}
>        light_source {<-100,200,-200> colour rgb 1}
>
>
>Mike Williams
>Gentleman of Leisure
>


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