POV-Ray : Newsgroups : povray.general : POV-Ray and physical simulation : POV-Ray and physical simulation Server Time
4 Nov 2024 21:25:41 EST (-0500)
  POV-Ray and physical simulation  
From: Andrej Slavik
Date: 21 Sep 2003 07:05:01
Message: <web.3f6d83d878e5ce8fa6e5cfad0@news.povray.org>
Greetings!

I have been using POV-Ray for graphical work
for a couple of years, and am truly impressed
with the functionality and flexibility of the program.
Becoming more and more fascinated with the
potential of ray-tracing in general and POV-Ray
in particular, I have lately started pondering on
the possibility of integrating physics simulation
in the software - a new step towards the ultimate
realism that computer grapics as an art form
seems to strive for.

I am aware of some tendencies in this direction,
e. g. simulation of gravity in particle generators.
But have there been any systematic and organized
programming initiatives? It would of course be
a tremendous undertaking, but a glorious one as
well - turning POV-Ray into a general phenomeno-
logical and physical software rather than just an
application for making pretty pictures.

(I am not a programmer myself, so regard this as
a question born out of pure curiosity. Although I
realize the enormous complexity of the proposed
task, I can't help but being... well, swept away by
the thought of what lies ahead!)


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