JC (Exether) wrote:
>I'd like to do a scene with a heap of objects (cylinders in my case). I
>don't want a physically accurate stacking of the objects, but I'd like
>it to look realistic from a fair distance.
>
>After thinking a bit about an algorithm I thought that it was not a very
>easy problem. I had a look at the stacker*.pov scenes from pov distrib
>but it is not really the same problem as all objects are put
>horizontally in the example. The internet doesn't provide much more stuff.
>
>Soooo .... You see where I'm getting right ??
>
>Does anyone know of such tool (preferably a pov-script) that would do
>what I seek ??
>
>Thanks,
>
>JC
>
I think that Sputnik's reply in this thread:
http://news.povray.org/povray.advanced-users/32657/
may be something like what you're seeking. I've made quite a bit of use of
his ideas -- modified slightly for my own needs.
Dave Matthews
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