POV-Ray : Newsgroups : povray.binaries.images : bonsai : Re: bonsai Server Time
12 Aug 2024 13:20:16 EDT (-0400)
  Re: bonsai  
From: Kitsune e
Date: 3 Aug 2003 19:55:02
Message: <web.3f2da0048b7172fc58986db0@news.povray.org>
Nickj wrote:
>Need some fine tuning ideas for this image, particularly with reference to
>the soil. I am currently using an isosurface but it really doesn't look
>right, is this something I might be able to fix with texturing or is there a
>better way to generate it?

Actualy I like the soil in your pot, but really it would be mostly covered
by moss...  Try using a layered texture with something like this after your
current dirt texture:

texture{
    pigment{slope{y} turbulence .7
        pigment_map{
            [0 rgbt 1]
            [.5 rgbt 1]
            [.5 bozo scale .05 turbulence .523
                color_map{
                    [0 rgb<119/255,175/255,143/255>*.9]
                    [.98 rgb<.85,.95,.02>*.9]
                    [1 rgb<22/255,57/255,0>]
                }
            ]
            [1 bozo scale .05 turbulence .523
                color_map{
                    [0 rgb<.85,.95,.02>*.9]
                    [.5 rgb<40/255,77/255,16/255>]
                    [1 rgb<119/255,175/255,143/255>*.9]
                }
            ]
        }
    }
    normal{slope{y} turbulence .7
        normal_map{
            [0 bumps 0]
            [.5 bumps 0]
            [.5 granite .5 turbulence .42 scale .15]
            [1 granite .65 turbulence .42 scale .15]
        }
    }
}

It might need some tweaking for your scene though.


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