POV-Ray : Newsgroups : povray.general : Camera problem : Re: Camera problem Server Time
5 Nov 2024 09:25:18 EST (-0500)
  Re: Camera problem  
From: Texel
Date: 17 May 2003 05:20:04
Message: <web.3ec5fdff8f5ec5aa16ab3e0@news.povray.org>
I convert quaternion to matrix, and then i use it to rotate some points near
the camera.
ex:
LookAt=(location + DefaultDirection*10)*Matrix

But i don't know how to set the fov (i am a very beginner in povray)?

I write the matrix for the orientation of the object (converted from
quaternion) in the pov file.
But i don't know how to write matrix for the camera (not the math, but how
to declare it in the camera chunk)


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