POV-Ray : Newsgroups : povray.general : Rendering texture for use in SkySphere : Re: Rendering texture for use in SkySphere Server Time
5 Nov 2024 09:24:44 EST (-0500)
  Re: Rendering texture for use in SkySphere  
From: Rohan Bernett
Date: 15 May 2003 01:10:03
Message: <web.3ec320511591996c18ccf4f70@news.povray.org>
If you're going to render an image for a sky in another program (particulary
a polygon-based one), rather than using a sphere, you could use a skybox.
Just render 6 views of your scene looking n,s,e,w,u,d with a 90 degree
camera angle and as square images. Then just map them onto the surfaces of
a cube, place a camera in the centre of the cube, and there you go.

Rohan _e_ii


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