POV-Ray : Newsgroups : povray.programming : Implementing a shader : Re: Implementing a shader Server Time
5 Jul 2024 15:12:41 EDT (-0400)
  Re: Implementing a shader  
From: MM
Date: 27 Apr 2003 01:10:06
Message: <web.3eab6561f851515fa7ace9950@news.povray.org>
ABX wrote:
>On Wed, 16 Apr 2003 04:34:46 EDT, "MM" <jro### [at] po-boxmcgillca> wrote:
>> I'm trying to implement a simple shader in POV-Ray by modifying the existing
>> source code.
>
>Have you seen POV-Man - "Bridge between POV-Ray and RenderMan" ?
>

I got hold of POV-Man and all my problems have been solved. Thanks a lot
:-)!

>Out of curiosity: have you idea about implementing shader for general purposes
>or just because you need some specific pattern you can't find ? Perhaps there is
>much simpler workaround for you, though some would like shader implemented.
>
>ABX
>

I needed to create and test a particular pattern (a soap bubble shader to be
exact), which I've now been able to do.

Again, thanks a lot,

MM


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.