Abe wrote:
>
>The landscapes are height_fields. The render times for each image were very
>different because I was experimenting with alot of different parameters.
The texture on the height_field is great! Are the rocks textured or did you
use multiple height_fields?
The media is very nice! I've been experimenting with it, but haven't got
anything that nice yet. I'll have to try playing more with absorbtion.
RG
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