POV-Ray : Newsgroups : irtc.stills : Old Technology...At Lexxaco's : Re: Old Technology...At Lexxaco's Server Time
28 Sep 2024 20:44:36 EDT (-0400)
  Re: Old Technology...At Lexxaco's  
From: Renderdog
Date: 29 Mar 2003 10:20:05
Message: <web.3e85b87877d5d5c14160be0f0@news.povray.org>
lexx wrote:
>I also had a version on which you see the street at the horizont with
>mountains and trees, but to finish this pic at the deadline I decided to
>put a wall to block the view, cause a lot details wouldn't be there. But
>this gas station will be part of my village which I will create some day ;)
>but right now the environment contains only trees.

Looking forward to seeing more, though it'll lead to urban
sprall...hopefully you'll keep the trees :-). Since it's set in 1929 your
village will be more sparse than our crowded modern times. When I look at
old photos and movies I'm always struck by how much empty space there was;
I'm even old enough to start saying things like "I remember when this was
just a cotton field..."

If you have a decent alternative version, consider posting it to the
binaries group. I think seeing what the artist chose *not* to do would be
really valuable.

>I called it Lexxaco, cause my pseudo name is Lexx. So I created the texxaco
>Logo using my name on it.

Ah, very nice idea, and your painted textures are wonderful. So the village
will be Lexxington or Lexxberg? I'm afraid I have a bit of a negative
connotation for Lex, as in Lex Luthor from Superman, but I can tell you're
not an evil supervillain.

>As I said I put the antialiasing on best, and the sharpening tool works like
>a Sharpen-Filter, which brings a better look to the pic, but kills a bit of
>the anti-aliasing. You're right the resolution could have been a bit
>higher, but otherwise more details must have been on this pic, cause
>there's still some work to do. But for now it's finished.
>It was a hard decision to put that scene at night and you're right, there
>must be a gradient at the sky . let me say, I just forgot it.

I don't think there has to be a gradient, and the sky color you chose is
very nice. I hate to admit it, but I didn't notice the constellations. I
used to put recognizable constellations in some of my sims to see if anyone
would notice.

>It's always good to hear critics by people who know 3D, cause after a while
>working on the pic I sometimes don't know what to change. It's such a hard
>but fun hobby.
>I will post a better resolution image on my homepage, and post the link
>here.

I also have trouble "seeing" an image after working on it a while. Even
though we have tremendous tools, the subtle touches can make or break an
image. I'm especially interested in Christoph's comments and advice about
lighting. Lighting in CGI is both simple and complex at the same time,
making it difficult to perfect.

To me your image recalls the nostalgic feeling of an old calendar image, one
I might have seen hanging in a Texaco station while I was young (the 60's).


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.