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finally, after a long delay caused by much work to be done for other
projects, I am now ready to announce the next release of my patch
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StereoPOV 0.2
Stereoscopic Raytracing with POV-Ray
This patch enables some of the camera types built into POV-Ray 3.5 to
generate real 3D output by generating stereoscopic pairs of images.
The key feature of this patch is the ability to render the two halfimages
in a single raytracing pass, whilst sharing the results of lighting,
texture, photon and radiosity calculations.
Five built in camera types are "stereoscopically enabeled":
perspective, orthogonal, fisheye, cylindrical and spherical wideangle,
the latter beeing a new addition specifically designed to create
full range stereoscopic images of fisheye type.
NEW: - Now based on POV 3.5 sources,
- extended the "StereoCache" datastructure to support
light groups and photon data
- new stereo camera setup features
- heuristic to guess stereoscopic base (similar to the so called
"1:30 rule")
- many bugfixes, improved AntiAlias quality.
Sample images, documentation, source and
a windows executable is available at
http://stereopov.ichthyostega.de/
PS: I added more sample images to the webpage:
Experiments with splines, radiosity and media.
A "Tomtree". And of course an Iso in real 3D.
And I couldn't resist to trace Christoph Hormann's
BALCONY.pov in 3D.
see:
http://stereopov.ichthyostega.de/images.html
"Ichthyostega"
(Hermann Vosseler)
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