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hello
how can i distort objects like described in the following ad studio max tut?
http://www.planet-tutorials.de/tutorials_3d_002.php
that it is possible, show the following posts in this usegroup:
http://news.povray.org/povray.binaries.scene-files/22448/
http://news.povray.org/povray.binaries.images/22393/
http://news.povray.org/povray.binaries.images/22370/
.... but i cant understand the code =)
i have read about "gravity" points, but i didnt really understand :> - is
there a simple way, to create strong fields of a force with random vectors?
maybe i could make such objects too, by using random points for a mesh
obect.
bb & thx, qiv ... :)
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