POV-Ray : Newsgroups : povray.binaries.images : Re: True Area Light Sources (from p.a-u) : Re: True Area Light Sources (from p.a-u) Server Time
14 Aug 2024 05:15:20 EDT (-0400)
  Re: True Area Light Sources (from p.a-u)  
From: John Mellerick
Date: 5 Dec 2002 11:25:04
Message: <web.3def7da38cef6e97dbca1a080@news.povray.org>
Hey,

>How about surfaces emitting light and interacting accordingly?

Hmm, not sure exactly what you mean here, but if you mean some kind of
native "object light" (like the kind of thing that is available in various
add-on renderers for 3DSMax), then yeah, that would be cool too ;)


John


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