Martin Magnusson wrote:
>As with the last image, most of the scene looks stunning.
Thanks a lot.
>What I would
>change is the texture for the top part of the perculator. The bottom is
>great, but the upper part looks too spotted IMO. More like a bozo
>pattern than stains. You could try making a material_map so that you
>have more control of where the stains are and how they are shaped.
Yes, this close up shows the problem. But in the final scene I don't think
it'll be an issue.
--
Jonathan
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