POV-Ray : Newsgroups : povray.binaries.images : hmm coffee... : Re: hmm coffee... Server Time
14 Aug 2024 11:20:29 EDT (-0400)
  Re: hmm coffee...  
From: JRG
Date: 28 Nov 2002 16:15:05
Message: <web.3de68663a6c6dfac978071460@news.povray.org>
Jaime Vives Piqueres wrote:
>On Thu, 28 Nov 2002 09:07:16 +0100
>Christoph Hormann <chr### [at] gmxde> wrote:
>
>> Nice, but you should clean that coffee pot. ;-)
>
>  Never!  Only when a percolator gets that used it begins to make good
>coffe. Seriously!

Holy words.

>> Concerning the lighting, i think when reflection is involved it is
>> usually a good idea to use Jaime's technique for the radiosity
>> calculation, i.e. take the radiosity data with dummy textures without
>> reflection and reuse it.  It might be necessary to do this
>> precalculation at a higher resolution but it usually leads to fast and
>> smooth results.
>
>  Hmmm... actually I always render the precalculation at half resolution
>but with higher settings than I will use with the real scene. I usually
>get ride of the artifacts raising the error_bound a bit on the final
>render.

Hmm I still have to try something like this.

--
Jonathan


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