Hi
For a university project we need to make a 3d programme in Java.
And unfortunately, we're not allowed to use the Java3D classes, so we will
have to make either a renderer or a raytracer (or both) in java...
Does anyone know where I can find more information on:
-Simple instructions to make your own raytracer/renderer
-A simple parser (ie: what does a parser need to do? things like bounding
boxes etc)
-Java 3d programming examples. (not using Java3D)
I ask this here because I'm for some time a Pov user and I know there are a
lot of people here with programming knowledge.
The problem is that information is harder to find than I thought...
If people here seem interested, I'll post here more often about our
advancing...
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Tijmen Stam
Flyin' High
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