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Warp wrote:
> You talked about isosurfaces. Heightfields have nothing to do with that.
They do from a user's perspective. Both of them take images, jpegs, gifs,
etc. and derive a z coordinate from the "brightness" of a pixel point.
That's the essence of a mesh. The picture gives you pixels in an orderly
x,y or u,v set of coordinates and the grayscale values give you a z. Now if
you could turn specially drawn pictures into mesh structures and manipulate
them like you can manipulate an isosurface you'd have a way of making
intricate, but very large, wireframe/mesh models.
You're not quite listening to what I'm saying. Could be my fault I don't
know how to describe my idea.
normdoering
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