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Marc Champagne wrote:
>I tried your varnish on this thing of mine, looks pretty good.
thanks!
>How did you come up with the sky_sphere gradient and the use of pow()?
I took the sky sphere colors from an old terragen sky render. The pow
commands are needed to adjust the colors to the gamma value of 1 (colors of
adjusting them).
>I'm simply trying to understand how folks come up with exotic ways to
>create textures/colors, in this case a world for reflections.
There are real texture masters like Gilles Tran, Mick Hazelgrove, Rune,
Margus Ramst and some others more.
http://news.povray.org/povray.binaries.images/18258/
http://news.povray.org/povray.binaries.images/22367/
Norbert
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