ingo wrote:
>in news:web.3d6386dd9fcb6fdc2f4bd1e30[at]news.povray.org krus wrote:
>
>> I was 'afraid' that it was something with the perspective. Did not know
>> about the camera trick though.
>
>There is another trick, shearing the camera (or the whole scene) with a
>matrix. For an example look for
>yourpovray35directory/scenes/camera/shear.pov
>
>It has the advantage that you can keep a wider camera angle. An small
>angle as you use now makes the whole scene look flatter, you loose a sense
>of depth.
>
>Ingo
>
Thank You! Ingo!
Yes i thought that the scene lost some dynamic with the camera change but i
believed that to be the 'cost' of getting the perspective moderation. I
will experiment with the shear method
Thank you!
regards krus
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