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Gail Shaw wrote:
>"Dawn McKnight" <gru### [at] earthlink net> wrote in message
>news:3D5### [at] earthlink net...
>> Is there a way to set an object (such as the glow tubes in this image)
>> not to accept shadows? I see the no_shadow keyword, but that just keeps
>> the object from casting a shadow, right? How do I keep shadows from
>> being cast onto the object?
>>
>
>finish {diffuse 0} That way lights (and hence shadows) won't affect the
>object. Then set the ambient
>to an acceptable value
>
>Gail
>--
>#macro G(H,S)disc{0z.4pigment{onion color_map{[0rgb<sin(H/pi)cos(S/pi)*(H<6)
>cos(S/pi)*(H>6)>*18][.4rgb 0]}}translate<H-5S-3,9>}#end G(3,5)G(2,5.5)G(1,5)
>G(.6,4)G(.5,3)G(.6,2)G(1,1)G(2,.5)G(3,.7)G(3.2,1.6)G(3.1,2.5)G(2.2,2.5)G(9,5
>)G(8,5.5)G(7,5)G(7,4)G(7.7,3.3)G(8.3,2.7)G(9,2)G(9,1)G(8,.5)G(7,1)///GS
>
Very nice.
Especially the parablic shaped front :)
Tony
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