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Hi Warp, you recently wrote in povray.programming:
> Shouldn't mesh.h contain mesh creation functions? Something very simple,
> like eg. StartCreatingMesh(...), AddTriangle(...), AddSmoothTriangle(...),
> DoneCreatingMesh(...) or whatever.
You could always write a Moray plugin. The SDK offers exactly these
functions and will export a mesh2() object or smooth triangles. And
you could you see it in real-time OpenGL shortly after....
I know, "Windows" and all that. Nevermind, I'll go back under my rock
now<g>.
- Lutz
email : lut### [at] stmuccom
Web : http://www.stmuc.com/moray
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