POV-Ray : Newsgroups : povray.unofficial.patches : Hot Asphalt (variable ior) : Re: Hot Asphalt (variable ior) Server Time
2 Sep 2024 06:17:36 EDT (-0400)
  Re: Hot Asphalt (variable ior)  
From: Peter Popov
Date: 29 Apr 2000 16:39:48
Message: <vchmgskjn08gt03k953m4ht8e4t0m235hk@4ax.com>
On Sat, 29 Apr 2000 12:47:56 -0500, Chris Huff
<chr### [at] yahoocom> wrote:

>In article <390B1436.99D49861@yahoo.com>, ryan constantine 
><rco### [at] yahoocom> wrote:
>
>> couldn't you make copies of the original object with the ior, break the
>> copies up using csg difference into the parts with different ior values
>> and then csg them together?  of course, this would only work well with
>> simple geometries, but it would be something.
>
>This might work, but you would have to set max_trace_level really high, 
>and it would be very slow.

And don't forget the air gaps problem, too.


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG      e-mail : pet### [at] tagpovrayorg


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